Publish Vulpes Preview 15 sources for desktop, Android and Tundra
Share Gaia assets and adapters, keep private profiles and development documents local, and update both public READMEs.
This commit is contained in:
parent
93e3a48004
commit
b38dea0597
25901 changed files with 9982925 additions and 369 deletions
105
gaia/apps/camera/js/lib/settings.js
Executable file
105
gaia/apps/camera/js/lib/settings.js
Executable file
|
|
@ -0,0 +1,105 @@
|
|||
define(function(require, exports, module) {
|
||||
'use strict';
|
||||
|
||||
/**
|
||||
* Dependencies
|
||||
*/
|
||||
|
||||
var SettingAlias = require('./setting-alias');
|
||||
var debug = require('debug')('settings');
|
||||
var Setting = require('./setting');
|
||||
|
||||
/**
|
||||
* Exports
|
||||
*/
|
||||
|
||||
module.exports = Settings;
|
||||
|
||||
/**
|
||||
* Initialize a new 'Setting'
|
||||
*
|
||||
* @param {Object} items
|
||||
*/
|
||||
function Settings(items) {
|
||||
this.ids = {};
|
||||
this.items = [];
|
||||
this.aliases = {};
|
||||
this.SettingAlias = SettingAlias; // Test hook
|
||||
this.dontSave = this.dontSave.bind(this);
|
||||
this.addEach(items);
|
||||
}
|
||||
|
||||
/**
|
||||
* Add several Settings in one go.
|
||||
*
|
||||
* @param {Object} items
|
||||
*/
|
||||
Settings.prototype.addEach = function(items) {
|
||||
if (!items) { return; }
|
||||
var item;
|
||||
var key;
|
||||
|
||||
for (key in items) {
|
||||
item = items[key];
|
||||
item.key = item.key || key;
|
||||
this.add(items[key]);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Add a new Setting to the settings collection.
|
||||
*
|
||||
* @param {Object} data
|
||||
*/
|
||||
Settings.prototype.add = function(data) {
|
||||
var setting = new Setting(data);
|
||||
this.items.push(setting);
|
||||
this.ids[setting.key] = this[setting.key] = setting;
|
||||
debug('added setting: %s', setting.key);
|
||||
};
|
||||
|
||||
/**
|
||||
* Fetch all the Settings previous
|
||||
* state from storage.
|
||||
*
|
||||
* @public
|
||||
*/
|
||||
Settings.prototype.fetch = function() {
|
||||
this.items.forEach(function(setting) { setting.fetch(); });
|
||||
};
|
||||
|
||||
/**
|
||||
* Prevent all settings from saving
|
||||
* when they are changed.
|
||||
*
|
||||
* This is used in activity sessions
|
||||
* whereby we don't want any settings
|
||||
* changes to persist to future camera
|
||||
* sessions.
|
||||
*
|
||||
* @public
|
||||
*/
|
||||
Settings.prototype.dontSave = function() {
|
||||
this.items.forEach(function(setting) {
|
||||
setting.off('change:selected', setting.save);
|
||||
});
|
||||
};
|
||||
|
||||
/**
|
||||
* Add a SettingAlias to the settings.
|
||||
* (see lib/setting-alias.js for more info)
|
||||
*
|
||||
* @param {Object} options
|
||||
* @public
|
||||
*/
|
||||
Settings.prototype.alias = function(options) {
|
||||
var alias = new this.SettingAlias(options);
|
||||
this.aliases[options.key] = alias;
|
||||
this[options.key] = alias;
|
||||
};
|
||||
|
||||
Settings.prototype.removeAlias = function(key) {
|
||||
// TODO: Implement
|
||||
};
|
||||
|
||||
});
|
||||
Loading…
Reference in a new issue