Publish Vulpes Preview 15 sources for desktop, Android and Tundra
Share Gaia assets and adapters, keep private profiles and development documents local, and update both public READMEs.
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gaia/apps/system/lockscreen/js/lockscreen_state_keypadrising.js
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gaia/apps/system/lockscreen/js/lockscreen_state_keypadrising.js
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/**
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Copyright 2012, Mozilla Foundation
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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/* global Promise, LockScreenBaseState */
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'use strict';
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/**
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* This state would guarantee the LockScreen plays the animation.
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*/
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(function(exports) {
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var LockScreenStateKeypadRising = function() {
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LockScreenBaseState.apply(this, arguments);
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};
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LockScreenStateKeypadRising.prototype =
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Object.create(LockScreenBaseState.prototype);
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LockScreenStateKeypadRising.prototype.start = function(lockScreen) {
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this.type = 'keypadRising';
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this.lockScreen = lockScreen;
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return this;
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};
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LockScreenStateKeypadRising.prototype.transferTo =
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function lsskr_transferTo(inputs) {
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return new Promise((resolve, reject) => {
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// XXX: Because when it's 'success', the keyboard would be hidden.
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// This should be fixed: we should manage the show/hide with other
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// CSS flags.
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this.lockScreen.overlay.dataset.passcodeStatus = '';
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this.lockScreen.overlay.dataset.panel = 'passcode';
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// XXX: Before it become a real input window.
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window.dispatchEvent(
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new CustomEvent('lockscreen-request-inputpad-open'));
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// XXX: We need a overall refactoring about panel and
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// panel styling in the future.
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this.lockScreen.overlay.classList.add('passcode-unlocking');
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resolve();
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});
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};
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exports.LockScreenStateKeypadRising = LockScreenStateKeypadRising;
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})(window);
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