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120 lines
3.7 KiB
JavaScript
Executable file
120 lines
3.7 KiB
JavaScript
Executable file
/**
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* Sane equivalence checking, originally from loggest's rdcommon/log.js.
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*/
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at:
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Raindrop Code.
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*
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* The Initial Developer of the Original Code is
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* The Mozilla Foundation
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* Portions created by the Initial Developer are Copyright (C) 2011
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Andrew Sutherland <asutherland@asutherland.org>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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/**
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* This module exports a single comparison function:
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*
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* equal(a, b) -> boolean
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*
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*/
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define(function(require) {
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/**
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* Maximum comparison depth for argument equivalence in expectation checking.
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* This value gets bumped every time I throw something at it that fails that
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* still seems reasonable to me.
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*/
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var COMPARE_DEPTH = 6;
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function boundedCmpObjs(a, b, depthLeft) {
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var aAttrCount = 0, bAttrCount = 0, key, nextDepth = depthLeft - 1;
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if ('toJSON' in a)
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a = a.toJSON();
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if ('toJSON' in b)
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b = b.toJSON();
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for (key in a) {
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aAttrCount++;
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if (!(key in b))
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return false;
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if (depthLeft) {
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if (!equal(a[key], b[key], nextDepth))
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return false;
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}
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else {
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if (a[key] !== b[key])
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return false;
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}
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}
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// the theory is that if every key in a is in b and its value is equal, and
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// there are the same number of keys in b, then they must be equal.
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for (key in b) {
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bAttrCount++;
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}
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if (aAttrCount !== bAttrCount)
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return false;
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return true;
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}
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/**
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* @return[Boolean]{
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* True when equivalent, false when not equivalent.
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* }
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*/
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function equal(a, b, depthLeft) {
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if (depthLeft === undefined) {
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depthLeft = COMPARE_DEPTH;
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}
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var ta = typeof(a), tb = typeof(b);
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if (ta !== 'object' || (tb !== ta) || (a == null) || (b == null))
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return a === b;
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// fast-path for identical objects
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if (a === b)
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return true;
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if (Array.isArray(a)) {
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if (!Array.isArray(b))
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return false;
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if (a.length !== b.length)
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return false;
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for (var iArr = 0; iArr < a.length; iArr++) {
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if (!equal(a[iArr], b[iArr], depthLeft - 1))
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return false;
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}
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return true;
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}
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return boundedCmpObjs(a, b, depthLeft);
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}
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return equal;
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}); // end define
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