VulpesOS/gaia/shared/elements/gaia_grid/js/items/group.js
OverSu b38dea0597 Publish Vulpes Preview 15 sources for desktop, Android and Tundra
Share Gaia assets and adapters, keep private profiles and development documents local, and update both public READMEs.
2026-09-30 23:13:03 +02:00

430 lines
13 KiB
JavaScript
Executable file

'use strict';
/* global GaiaGrid */
(function(exports) {
/**
* The relative size of icons when in a collapsed group.
*/
const COLLAPSE_RATIO = 0.33;
/**
* Maximum number of icons that are visible in a collapsed group.
*/
const COLLAPSED_GROUP_SIZE = 6;
/**
* Space to be reserved at the sides of collapsed group items, in pixels.
*/
const COLLAPSED_GROUP_MARGIN_LEFT = 23;
const COLLAPSED_GROUP_MARGIN_RIGHT = 53;
/**
* Time, in ms, before removing the 'toggling' class from the expand/collapse
* toggle element.
*/
const TOGGLE_TIMEOUT = 250;
/**
* A replacement for the default Divider class that implements group
* collapsing and provides convenience functions for group drag'n'drop.
*/
function Group(detail) {
this.detail = detail || {};
this.detail.type = 'divider';
this.detail.index = 0;
this.pendingCollapse = this.detail.collapsed = !!this.detail.collapsed;
}
Group.prototype = {
__proto__: GaiaGrid.GridItem.prototype,
gridWidth: 4,
/**
* Height in pixels of the header part of the group.
*/
get headerHeight() {
return this.detail.collapsed ? 20 : 30;
},
/**
* The collapsed state. Used to defer the actual state change of
* collapse/expand so that anything re-rendering the grid between setting
* the state and the re-render caused by the state change doesn't cause
* the group to be positioned incorrectly.
*/
pendingCollapse: false,
pendingCollapseTimeout: null,
/**
* Height in pixels of the background of the group.
*/
backgroundHeight: 0,
lastBackgroundHeight: null,
/**
* Height in pixels of the separator at the bottom of the group.
*/
separatorHeight: 0,
/**
* The scale used for collapsed icons, taking into account column size.
*/
collapseRatio: COLLAPSE_RATIO,
/**
* Height in pixels of the group. When collapsed, this includes the
* icons associated with the group.
*/
get pixelHeight() {
return this.detail.collapsed ?
this.backgroundHeight :
this.separatorHeight;
},
/**
* Returns the number of items in the group. Relies on the item index
* being correct.
*/
get size() {
var size = 0;
for (var i = this.detail.index - 1, items = this.grid.items;
i >= 0 && items[i].detail.type !== 'divider'; i--) {
size++;
}
return size;
},
/**
* Creates the element and its children for this group item.
*/
_createElement: function() {
var group = this.element = document.createElement('section');
group.className = 'divider group newly-created';
// Create the background (only seen in edit mode)
var span = document.createElement('span');
span.className = 'background';
group.appendChild(span);
this.backgroundSpanElement = span;
// Create an element for a drop-shadow (only seen when active)
span = document.createElement('span');
span.className = 'shadow';
group.appendChild(span);
this.shadowSpanElement = span;
// Create the header (container for the move gripper and
// expand/collapse toggle)
span = document.createElement('span');
span.className = 'header';
group.appendChild(span);
this.headerSpanElement = span;
// Create the move gripper
span = document.createElement('span');
span.className = 'gripper';
this.headerSpanElement.appendChild(span);
// Create the expand/collapse toggle
var button = document.createElement('button');
button.className = 'toggle';
button.dataset.l10nId = 'gaia-grid-toggle-expanded';
this.headerSpanElement.appendChild(button);
this.toggleElement = button;
// Create the group separator (only seen in non-edit mode)
span = document.createElement('span');
span.className = 'separator';
group.appendChild(span);
this.dividerSpanElement = span;
// Create a child span for the separator to act as the indicator for
// dropping icons/groups during editing.
this.dividerSpanElement.appendChild(document.createElement('span'));
this.grid.element.appendChild(group);
this.separatorHeight = this.dividerSpanElement.clientHeight;
this.lastBackgroundHeight = null;
},
/**
* Renders the apps within the group. If the group is not collapsed, this
* just validates the style class of the group.
*/
_renderChildren: function(nApps) {
var isRTL = (document.documentElement.dir === 'rtl');
if (!this.detail.collapsed) {
this.element.classList.remove('collapsed');
return;
}
// If collapsed, we need to style and position the icons in the group
// into one row.
this.element.classList.add('collapsed');
var y = this.y;
var index = this.detail.index;
var width = Math.round(
(this.grid.layout.constraintSize -
COLLAPSED_GROUP_MARGIN_LEFT - COLLAPSED_GROUP_MARGIN_RIGHT) /
COLLAPSED_GROUP_SIZE);
var x = isRTL ?
(this.grid.layout.constraintSize - COLLAPSED_GROUP_MARGIN_RIGHT) :
COLLAPSED_GROUP_MARGIN_LEFT;
y += this.headerHeight;
var maxGridItemWidth =
this.grid.layout.constraintSize / this.grid.layout.minIconsPerRow;
this.collapseRatio =
(maxGridItemWidth / this.grid.layout.gridItemWidth) * COLLAPSE_RATIO;
for (var i = index - nApps; i < index; i++) {
var item = this.grid.items[i];
if (this.detail.collapsed) {
item.scale = this.collapseRatio;
var itemVisible = (i - (index - nApps)) < COLLAPSED_GROUP_SIZE;
if (!itemVisible) {
item.setCoordinates(isRTL ? x + width : x - width, y);
} else {
item.setCoordinates(x, y);
x += isRTL ? -width: width;
}
item.render();
item.element.classList.add('collapsed');
if (!itemVisible) {
item.element.classList.add('hidden');
}
}
}
},
/**
* Gets the y-position of the group. When the group is expanded, its y
* position is actually the y-position of the separator underneath the
* group. This gets the visible y-position of the group.
*/
getRealYPosition: function(nApps) {
if (this.detail.collapsed) {
return this.y;
}
return this.grid.items[this.detail.index - nApps].y -
this.headerHeight;
},
/**
* Renders the icon to the grid component.
*/
render: function() {
// Generate the content if we need to
var createdElements = false;
if (!this.element) {
createdElements = true;
this._createElement();
}
// Render children
var nApps = this.size;
this._renderChildren(nApps);
// Calculate group position.
// If we're not collapsed, the group's position will be underneath its
// icons, but we want it to display above.
var y = this.getRealYPosition(nApps);
if (y !== this.lastY) {
// Place the header span
this.headerSpanElement.style.transform =
'translate(0px, ' + y + 'px)';
}
if (this.toggleElement) {
var toggleLabel = this.detail.collapsed ? 'collapsed' : 'expanded';
this.toggleElement.dataset.l10nId = 'gaia-grid-toggle-' + toggleLabel;
}
// Calculate the height of the background span
if (this.detail.collapsed) {
this.backgroundHeight =
Math.round(this.collapseRatio * this.grid.layout.gridIconSize * 1.5);
} else {
var height = Math.ceil(nApps / this.grid.layout.cols);
this.backgroundHeight = (height || 1) * this.grid.layout.gridItemHeight;
}
this.backgroundHeight += this.headerHeight;
if (y != this.lastY ||
this.backgroundHeight !== this.lastBackgroundHeight) {
// Place and size the background span element
this.backgroundSpanElement.style.transform =
'translate(0px, ' + y + 'px) scale(1, ' + this.backgroundHeight + ')';
// Place and size the shadow span element
this.shadowSpanElement.style.transform =
'translateY(' + y + 'px)';
this.shadowSpanElement.style.height = this.backgroundHeight + 'px';
// Place the divider after this point
this.dividerSpanElement.style.transform =
'translate(0px, ' + (y + this.backgroundHeight) + 'px)';
}
// Update the cached size values
this.lastBackgroundHeight = this.backgroundHeight;
this.lastY = y;
// Now include the separator in the background height
this.backgroundHeight += this.separatorHeight;
// Fade in newly-created groups
if (createdElements) {
// Force a reflow to make sure the transform transition doesn't play
this.element.clientTop;
this.element.classList.remove('newly-created');
}
},
forEachItem: function(callback) {
var nApps = this.size;
var index = this.detail.index;
for (var i = index - nApps; i < index; i++) {
callback(this.grid.items[i]);
}
},
setActive: function(active) {
GaiaGrid.GridItem.prototype.setActive.call(this, active);
// Make sure we're collapsed
this.collapse();
// Mark our child items as active/inactive with us so they pick up the
// right style when dragged.
var callback = active ?
function(item) { item.element.classList.add('active'); } :
function(item) { item.element.classList.remove('active'); };
this.forEachItem(callback);
},
/*
* As the start of a collapse/expand animation can involve a lot of work,
* the response isn't always instant. To help alleviate this, we show a
* quick response on the toggle element first before initiating the rest
* of the work.
*/
_rerenderOnToggle: function() {
if (this.pendingCollapseTimeout) {
clearTimeout(this.pendingCollapseTimeout);
this.pendingCollapseTimeout = null;
}
if (this.toggleElement) {
this.toggleElement.classList.add('toggling');
setTimeout(() => { this.toggleElement.classList.remove('toggling'); },
TOGGLE_TIMEOUT);
}
// Ideally, this setTimeout would be a requestAnimationFrame, but the
// above class-adding seems to end up coalesced with the code inside
// requestAnimationFrame, rather than it happening on the next frame.
// The same thing happens with any setTimeout lower than about 20ms too.
this.pendingCollapseTimeout = setTimeout(() => {
this.detail.collapsed = this.pendingCollapse;
this.pendingCollapseTimeout = null;
if (!this.detail.collapsed) {
// Remove collapsed styling from all icons
this.forEachItem(function(item) {
item.scale = 1;
if (item.element) {
item.element.classList.remove('collapsed');
item.element.classList.remove('hidden');
}
});
}
// If the item is active, re-render it so that its pixel-height is
// correct when the rest of the grid is rendered.
if (this.active) {
this.render();
}
this.grid.render();
var dragging = this.grid.dragdrop && this.grid.dragdrop.inDragAction;
if (dragging) {
// If we're dragging, make sure to reposition the icon in the correct
// place, as the render call won't redraw us
this.grid.dragdrop.updateIconPosition();
} else {
// If we're not dragging, save the collapsed state
window.dispatchEvent(new CustomEvent('gaiagrid-saveitems'));
// Request attention so that we're as visible as we can be after
// expanding/collapsing
this.requestAttention();
}
}, 20);
},
collapse: function() {
if (this.detail.collapsed) {
return;
}
this.pendingCollapse = true;
this._rerenderOnToggle();
},
expand: function() {
if (!this.detail.collapsed) {
return;
}
this.pendingCollapse = false;
this._rerenderOnToggle();
},
launch: function(target) {
if (target !== this.toggleElement) {
return;
}
if (this.detail.collapsed) {
this.expand();
} else {
this.collapse();
}
},
remove: function() {
if (this.element) {
this.element.parentNode.removeChild(this.element);
}
},
isDraggable: function() {
return true;
},
requestAttention: function() {
var rect = {
x: 0,
y: this.getRealYPosition(this.size),
width: this.gridWidth * this.grid.layout.gridItemWidth,
height: this.backgroundHeight
};
this.grid.element.dispatchEvent(
new CustomEvent('gaiagrid-attention', { detail: rect }));
}
};
exports.GaiaGrid.Divider = Group; // Override the non-grouping divider
}(window));