Share Gaia assets and adapters, keep private profiles and development documents local, and update both public READMEs.
89 lines
2.4 KiB
JavaScript
Executable file
89 lines
2.4 KiB
JavaScript
Executable file
'use strict';
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/* global module, __dirname */
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var fork = require('child_process').fork;
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/**
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* Issue a POST request via marionette.
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*/
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function post(client, url, json) {
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json = json || {};
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// must run in chrome so we can do cross domain xhr
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client = client.scope({ context: 'chrome' });
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return client.executeAsyncScript(function(url, json) {
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var xhr = new XMLHttpRequest();
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xhr.open('POST', url, true);
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xhr.setRequestHeader('Content-Type', 'application/json');
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xhr.onload = function() {
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marionetteScriptFinished(xhr.response);
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};
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xhr.send(json);
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}, [url, JSON.stringify(json)]);
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}
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function EmeServer(root, marionette, port, proc) {
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this.root = root;
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this.marionette = marionette;
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this.url = 'http://localhost:' + port;
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this.process = proc;
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}
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EmeServer.prototype = {
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close: function(callback) {
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this.process.kill();
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this.process.once('exit', callback.bind(this, null));
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},
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/**
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* Indicate to the server that all requests should be given a response with
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* headers but then the socket should be closed shortly after that time.
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*/
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failAll: function() {
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return post(this.marionette, this.url + '/settings/failAll');
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},
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/**
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* Allow requests to to proceed without failure after calling `.failAll`.
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*/
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unfailAll: function() {
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return post(this.marionette, this.url + '/settings/unfailAll');
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},
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};
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/**
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* Create an everything.me server for use in marionette tests.
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*
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* @param {Marionette.Client} client for marionette.
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* @param {Function} callback [Error]
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*/
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module.exports = function create(client, callback) {
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var stubRoot = __dirname + '/fixtures';
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var proc = fork(__dirname + '/child.js', [stubRoot]);
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proc.once('error', callback);
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proc.on('message', function(msg) {
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if (msg.type !== 'started') {
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return;
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}
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proc.removeListener('error', callback);
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callback(null, new EmeServer(stubRoot, client, msg.port, proc));
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});
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};
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module.exports.EmeServer;
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/**
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* Updates the everything.me API setting.
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* @param {Object} client The marionette client.
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* @param {Object} server An everything.me server instance.
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*/
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module.exports.setServerURL = function(client, server) {
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var chrome = client.scope({ context: 'chrome' });
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chrome.executeAsyncScript(function(url) {
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var request = navigator.mozSettings.createLock().set({
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'appsearch.url': url
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});
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request.onsuccess = function() {
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marionetteScriptFinished();
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};
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}, [server.url + '/{resource}']);
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};
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