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135 lines
3.3 KiB
JavaScript
Executable file
135 lines
3.3 KiB
JavaScript
Executable file
'use strict';
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var Transform = require('stream').Transform;
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var SEPARATOR = ':';
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var SEPARATOR_CODE = SEPARATOR.charCodeAt(0);
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/**
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* First ocurrence of where string occurs in a buffer.
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*
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* NOTE: this is not UTF8 safe generally we expect to find the correct
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* char fairly quickly unless the buffer is incorrectly formatted.
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*
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* @param {Buffer} buffer haystack.
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* @param {String} code needle.
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* @return {Numeric} -1 if not found index otherwise.
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*/
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function indexInBuffer(buffer, code) {
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if (buffer.length === 0)
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return -1;
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var index = 0;
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var length = buffer.length;
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do {
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if (buffer[index] === code) return index;
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} while (
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++index && index + 1 < length
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);
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return -1;
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}
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/**
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* converts an object to a string representation suitable for storage on disk.
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* Its very important to note that the length in the string refers to the utf8
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* size of the json content in bytes (as utf8) not the JS string length.
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*
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* @param {Object} object to stringify.
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* @return {String} serialized object.
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*/
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function stringify(object) {
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var json = JSON.stringify(object);
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var len = Buffer.byteLength(json);
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return len + SEPARATOR + json;
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}
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/**
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* attempts to parse a given buffer or string.
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*
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* @param {Uint8Array|Buffer} input in byteLength:{json..} format.
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* @return {Objec} JS object.
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*/
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function parse(input) {
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var stream = new Stream();
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var result;
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stream.once('data', function(data) {
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result = data;
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});
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stream.write(input);
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if (!result) {
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throw new Error(
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'no command available from parsing:' + input
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);
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}
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return result;
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}
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function Stream() {
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this._pendingLength = null;
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this._buffer = new Buffer(0);
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Transform.call(this, { objectMode: true });
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}
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Stream.prototype = {
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__proto__: Transform.prototype,
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_transform: function(chunk, encoding, cb) {
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if (!this._pendingLength) {
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var idx = indexInBuffer(chunk, SEPARATOR_CODE);
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// Nothing to do just buffer it...
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if (idx === -1) {
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this._buffer = Buffer.concat([this._buffer, chunk]);
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return cb();
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}
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// number of bytes in the json segment...
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var length = Buffer.concat([this._buffer, chunk.slice(0, idx)]);
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this._pendingLength = parseInt(length.toString(), 10);
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this._buffer = new Buffer(0);
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// We have transitioned to a pending length state so do another pass.
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return this._transform(chunk.slice(idx + 1), encoding, cb);
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}
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// Total length too small nothing to do...
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if (this._buffer.length + chunk.length < this._pendingLength) {
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this._buffer = Buffer.concat([this._buffer, chunk]);
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return cb();
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}
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var buffer = Buffer.concat([this._buffer, chunk]);
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var remainder = null;
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if (buffer.length > this._pendingLength) {
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remainder = buffer.slice(this._pendingLength);
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buffer = buffer.slice(0, this._pendingLength);
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}
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// Reset internal state and push current json string.
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this._pendingLength = null;
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this._buffer = new Buffer(0);
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this.push(JSON.parse(buffer.toString()));
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// If we have any remaining data we need to keep processing...
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if (remainder) {
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return this._transform(remainder, encoding, cb);
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}
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// Otherwise we are done yay....
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return cb();
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}
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};
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exports.parse = parse;
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exports.stringify = stringify;
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exports.Stream = Stream;
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exports.separator = SEPARATOR;
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